Tuesday, June 16, 2015

block chats and kick players

A number of players have requested that they be given the ability to completely block chats. Maybe they find them distracting, or just don't type fast enough to chat effectively. They just want to play cards, that's all.

That's fine with me, and I hope that they are not being given a hard time if they don't chat... it's everyone's right to remain silent, isn't it, after all?!

Now, these players can easily ignore chats by checking the "Hide All Chats" checkbox in their Settings area. You find your Settings by clicking on your user name in the upper right corner. The new checkbox is encircled in green in the screenshot below:
use "Hide All Chats" to block chats at World of Card Games

Other players tell me that there are one or two players whose chats annoy them. They'd prefer to avoid these players' chats. There's something for these players, too. There's now a little "volume" control beside each player other than yourself. If you want to block a single player's chats, click that volume control. It stops the player's chats from being shown.

If you want to undo this action, use the "Manage Chats" area shown under your Settings in the screenshot above.
use the "Hide Chats" icon to block an individual player's chats
Please keep in mind that just because you cannot see a player's chats does not mean that they are not chatting!

Kick Players

 

Finally, there's also a new feature that has been added specifically for players of the game Twenty-Nine [and other team games]. I've had a number of people tell me that they want to be able to kick players from a table. This is the internet and there are times when someone comes in who is extremely ill-behaved. Everyone at the table agrees that this is the case, and wants them out, but their only recourse is to dislike the player and leave. This is more painful in Twenty-Nine than in other games because Twenty-Nine is a very long-lived game. Imagine playing at a table for 1 hour, when a troll comes in and starts harassing you...

For these people, I've added back the "kick player" feature. If there are four human players at a table and three players have all disliked the same, single player, then that player is ejected.

If you wind up being ejected, you may very well know why. I expect that this may get used to eject slower players in addition to trolls. I'm sorry that this can happen, since I don't think slow players should be penalized. Personally, though, I'd rather not be sitting at a table where 3 other players don't like me. So I think it's fair enough to add this feature now.

17 comments:

Anonymous said...

The "volume" icon looks like an alarm button, and it attracts more attention than its function deserves. That's my opinion.

- drdammit

Anonymous said...

change the colors, i'm thinkin'

- drdammit

Marya said...

Thanks for the feedback! I'm inclined to agree with you. I had originally started with blue, and then changed it to orange, but now I wonder if orange was a poor choice. I might also reduce its size.

Generally I dislike adding items that clutter the page, but this little widget is necessary... I haven't figured out a good way to add it without cluttering up the view.

Anonymous said...

Both great additions Marya.
By far the greatest website on the interwebby.
Could the kick-player button be added to all games?
Perhaps the player could get a warning first time & second time kicked out?
Thanks for great job Marya.

- Euchiddinme

Marya said...

Hi Euchiddinme, Thanks for your feedback! The "kick" feature is experimental... if I get enough feedback that it is helpful, I will add it to other games. In other games it seems less important to me, since the commitment level is lower - none of the other games last nearly as long as 29. The solution of "disliking" someone and leaving seems less onerous in those cases. I am curious to know what others think!

Anonymous said...

I predict that the very conspicuous "silence someone's speech" button will be used a lot, and that I will be its chief target .

So I don't like it. My opinion is that everyone needs to hear my opinion.

- drdammit

Anonymous said...

"I've added back the "kick player" feature. If there are four human players at a table and three players have all disliked the same, single player, then that player is ejected."

I don't like that one either. What if I'm winning?

- drdammit

Marya said...

I predict that the very conspicuous "silence someone's speech" button will be used a lot, and that I will be its chief target .

Well... it depends on what you are saying. Some people will turn off chats for table talkers. Other people get annoyed when someone at the table starts telling them how to play, and just want to avoid seeing that.

Also, based on feedback, there are a few people who just don't want to see chat at all. They will use the "global hide chats" feature.

But in fact I think the vast majority of players will never touch either option. Most people are fine with chats, so far as I can tell.

So I don't like it. My opinion is that everyone needs to hear my opinion.

In that we disagree :) But I've never had a problem with your chats, so I will certainly not tune you out!

Marya said...

If you're engaging in trollish behavior, it doesn't matter that you are winning; it is my opinion that you deserve to be ejected.

Keep in mind that Twenty-Nine is a team game, so your partner would have to have disliked you in order for you to be ejected. I can imagine this feature might still be abused, but not very often. I think that in most of the cases where it is used, it would be justified.

Anonymous said...

A friend here tells me that some people here might not realize that I was just kidding (above). That makes me laugh, actually, but I did agree to come here and clarify the matter for anyone who may have been confused (besides me, I mean).

- drdammit

Marya said...

I suspected you were kidding, but it would not surprise me if there are people who authentically do not want to be "muted". My response is intended for those cases :)

Hank Wheelie said...

The "No chat" button seems to be unnecessary as a player can just ignore chatting? Personally, I like to chat and say the likes of "ty" (thank you) and gg (Good game). I would like a bit more time for this as it is a nice way of saying thanks to a partner. Keep up the great work! - Hank

Marya said...

I'm someone who likes to chat, as well.

Some people can ignore (or even laugh at) the comments that sometimes appear... but others cannot. I think most people only apply the "hide chats" button strategically, to block people who are particularly offensive. And if someone prefers not to see chats altogether, there is no need to make them - each to his own.

Anonymous said...

I think the Doctor needs a Doctor....LOL

Marya said...

The doc is a lovely player! Really :)

Bobby said...

What about players that boot others just because they don't like them and/or they are cheating and boot the person winning?

Marya said...

Hi Bobby, "booting" doesn't work in Hearts, specifically because it might be possible for players to conspire to boot a winning player.

Booting is allowed in team games. If all human players at the table boot a person, it's assumed that even if the teammate wants the person booted, then something is wrong and the person is being a nuisance.

I realize that booting can still be abused, but I think in most cases it works the way it was intended. If you are booted and suspect that someone was cheating or trying to be a troll, you can certainly send me an email so I can look into it.