Sunday, April 10, 2016

rankings added to spades card game

Ranked games have been added to Spades!

You will only be ranked if you choose to play a ranked game, which is shown in purple in the list of tables. Here's an example:
ranked tables are purple in the list of tables
Ranked tables are more strict than regular ones:
  1. You must be registered and have finished at least 10 games to get into one.
  2. You cannot start a game with bots! They can be invited if someone leaves, however.
  3. If you quit, and do not return within 2 3 minutes, you are banned from ranked Spades games for 4 hours 2 hours [ban interval was changed on August 21 2016].
  4. Quitting counts as a loss to your Elo rating. If you quit, you take a loss to your two opponents. (The Elo rating of the quitter's teammate is computed independent of this - it depends entirely on whether their team wins or loses, as long as they stick to the end of the game).
The idea is to make ranked tables a little more serious than regular ones. People who enter a ranked game should be committed to sticking to the game, and not quitting at the drop of a hat.

Note: Since Spades is a team game, Elo ratings are computed as if you are participating in two matches, one against each opponent. You are not ranked against your teammate.

BTW you can also get to ranked games from the Spades menu. Click the "Menu" button at the lower right of the Spades game panel, and then click the "Play Ranked Spades" link to be taken to a ranked table:
get to ranked tables using the Menu button
In addition to ranked games, the update this morning applied some more changes. Trick cards can now be piled vertically. And the cards are fanned wider in Hearts, Spades, and Double Deck Pinochle. I hope these additions will make it easier to use the site. Feedback is welcome.

13 comments:

Anonymous said...

thumbs up

Unknown said...

Thanks for all you do...

Anonymous said...

This is excellent (fun!), and should result in increased interest (and traffic), but it is unfortunate that you ignore the handicap of playing with a weaker partner and the advantage of playing with a stronger one.

Is there any reason not use the average rating of each team in your calculations?

Anonymous said...

Also, unless I’ve misunderstood something, the (ratings) consequences of abandoning a game are the same as merely losing a game. How is this in any respect a deterrent? And why is it, then, assuming some rhyme or reason here, that abandoning a HEARTS game incurs a ratings drop equivalent to THREE losses?

Anonymous said...

Finally, you really do need a ‘start’ button in all rated games. The game should not begin automatically when the 4th player joins the table, as is now the case of course. This is important in Hearts mainly because of the potential extra ratings loss incurred as the result of counting each of the three losers as having tied each other (increasing the handicap imposed by the ELO rating system on higher rated players), and in Spades mainly because it disallows a player to opt out of a game if they suddenly find themselves objectionately partnered: with three players at a Spades table, two will certainly have a partner they find acceptable – the third has often to play ‘partner roulette’, so to speak-- it is true that the opponents will have more to lose and less to gain, in the case that the 4th player is low-rated, as they should, but the ‘partnered’ player will not, as THEY should, have LESS to lose and MORE to gain.

Anonymous said...

one more thing:

You should remove players from your 'daily leaders' list who are not actively playing. What's happening now, predictably, is that many players are sitting on their ratings, changing id's and playing 'leap-frog' so to speak, using 2,3 even 4 names. One high rated player has not played a single game, under his old id, since December. And even though your leaderboard has 31 positions, it is not occupied by 31 different players. I myself know of 4 players with a total of 11 names on the leaderboard between them (since I hardly know everyone, the problem is no doubt more extensive). You can fix all of this by simply removing names from your list after, say, one week of inactivity (that's enough bragging rights for anybody, I think)... once they play again, put them back on, of course.


Why not? Would anyone object?

Marya said...

I wouldn't know how to handicap a game of Spades. If I came up with something, it would not doubt receive much criticism. Ideally, games would be segregated according to rankings. There are not enough players at the site for this to happen.

I haven't considered using the average rating of each team. No particular reason; I hadn't seen anything like that, anywhere.

Marya said...

That is true. I did think about arbitrarily subtracting an additional fixed amount from a player's Elo if they drop from the game, in an attempt to discourage quitting. I'd had a few comments/complaints from Hearts players that the automatic loss to all remaining players after quitting was not necessary, and that people already had enough incentive not to quit ranked games without this penalty. So I thought I'd try leaving out any extra penalty, and see how it goes in Spades.

Marya said...

I don't object. I just haven't got around to it yet.

markskib said...

I have never seen any list. Where is it? Where are you getting all these stats when players last played etc. I find that interesting.

Marya said...

Hi markskib - Here's the Hearts leaderboard, and here's the Spades leaderboard.

markskib said...

Thank you for showing me the list.Start button would be a really good idea or at least a 5 second delay. Gives a player an opportunity to leave if something ie phone call/ door happens as a partner sits. Also how do I access the list on a daily basis is it on home page?

Marya said...

If you are interested in checking out the leaderboard daily, a browser bookmark is a good idea. There's no link to it on the home page.